Blood and Gore
- No Interactive Elements
This is an action game in which players assume the role of a samurai (Jin Sakai) on a quest for vengeance against Mongol invaders in 13th century Japan. Players traverse open-world environments, interact with characters, complete quests (e.g., assassination), and infiltrate enemy strongholds. Players use samurai swords, poisoned darts, and bows to battle enemies in melee-style combat. Some attacks result in dismemberment and/or decapitation of enemy soldiers, often accompanied by large blood-splatter effects. Players can also perform assassination kills (e.g., neck stabbing, sword impalement) to dispatch enemies quietly. Cutscenes depict additional acts of intense violence: a soldier lit on fire and beheaded; bound civilians lit on fire and burned at the stake; a decapitated man's head held up towards the screen. The game also depicts a man's exposed buttocks as he bathes in a hot spring.