- No Interactive Elements
This is a role-playing game in which players lead adventurers through dungeons for treasure. From a top-down perspective, players traverse maze-like environments and use swords, axes, and bows to battle fantastical creatures and enemy bosses (e.g., ghosts, skeletons, krakens). Battles are somewhat frenetic and accompanied by cries of pain, impact sounds, and colorful light effects. The game contains some suggestive material: a handful of female creatures depicted topless—though with no discernible details (i.e., no nipples); a character with hearts over his head telling a creature to whip him some more; dialogue containing frequent double entendre about tentacles (e.g., “I'm sure the kraken will be deeper inside. Much deeper inside…”; “I just want a really massive one!...You know to…satisfy me”; “It's, it's almost too much to take in!"; "What exactly did you think we wanted that tentacle for...?"). The word “a*s” appears in the game.