Linux, Macintosh, Windows PC, PlayStation 4, Xbox One
- No Interactive Elements
This is a strategy/management game in which players build and manage resources for a colony on Mars. Players mine resources (e.g., fuel, rare metals, water), build dome structures, and manage inhabitants' needs along the way. Characters may die of malnutrition or commit suicide if their “sanity” levels fall too low; this is conveyed mostly through text, as inhabitants are simply depicted collapsing and lying on the ground after death. Players can also construct turrets to defend their bases from rival corporations' attacks; missiles and explosions accompany these brief attack sequences. Colonists have a variety of character traits that affect their productivity, including alcoholism; text briefly references alcohol addiction (e.g., “We all find our own ways to cope with this pressure. Tsvetan Hasanov finds it in the bottle.”). The word "hell" appears in text.