Linux, Macintosh, Windows PC, PlayStation 4, Xbox One
Blood and Gore
- No Interactive Elements
This is a role-playing game in which players lead a law enforcement faction to investigate a threat in a post-apocalyptic desert. From a 3/4 over-head view, players traverse barren landscapes, interact with characters, and fight other human survivors and fantastical enemies (e.g., robots, mutant creatures, giant insects). Players use pistols, machine guns, shotguns, blades, and explosives to kill enemies in turn-based combat. Some attacks result in decapitations and dismemberment, with large blood pools/blood-splatter effects staining the ground; some environments also depict scattered body parts and corpses amid blood-splattered floors. During the course of the game, players can visit and engage in sexual relations with workers at a brothel—sex acts are not depicted, though sexual moaning is occasionally heard; these encounters sometimes result in characters obtaining various STDs (e.g., syphilis, “Drippy Dragon,” and “Crusty Clam”). The dialogue contains references to drugs (e.g., “It's giving honest drug dealers like me and Martha a bad name”; “Gangsters, raiders, whoremongers, drug dealers, all banded together”); one mission involves collecting mushrooms for an addict. The words “f**k,” “sh*t,” and “c*nt” appear in the dialogue.