Players assume the role of a stressed-out working man (Jack) who breaks all the objects in his way to lower his adrenaline level and relieve his stress. In this first-person perspective action game, players fight against threats real and imagined—mostly imagined—because failing to do so will cause the stress to overflow (as represented by a beating heart filing up with red). This can lead to an unconscious state, a trip to an asylum—a game over screen. One mission is to "search and destroy all the alarm-clocks" by using a soft slipper; another mission requires players to "break all the windows and escape from the evil traffic jam." As the stresses crank up, players will face a network of nuisances falling down all around them: screaming cockroaches, bats in a wardrobe, attacking toasters, copy-machine monsters, a mutant spider boss (Jack's actual boss), and zombie police officers. Players hit officers and objects with baseball bats, mallets, rocks, and sometimes an axe. Enemies usually react by grunting/screaming and disappearing in a flash. When Players hit insects and spiders, the creatures disappear in a green "splashy" mist; when players sustain damage from enemies, the screen turns red around the edges. In an opening dream sequence, Jack rests on a hammock and is served by two women dressed in revealing beach attire: one woman's top exposes deep cleavage and a bump/protrusion in the outline of her breast; the other woman's bikini-bottom rides low enough that the "crack" is exposed (from behind). The game is rated Teen, in part, because destroying alarm clocks, smashing windshields, and beating zombie police officers do not stop stress even for a day.
Platforms
Wii
Animated Blood, Mild Suggestive Themes, Violence
No Interactive Elements
Rating Summary
Stop Stress: A day of fury is rated T for Teen by the ESRB with Animated Blood, Mild Suggestive Themes, and Violence.