Kingdoms of Amalur: Reckoning

Electronic Arts
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Windows PC, PlayStation 3, Xbox 360
Blood and Gore, Intense Violence, Suggestive Themes
No Interactive Elements
Rating Summary
This is an action role-playing game in which players assume the role of magical characters that embark on quests in the fictional world of Amalur. As players explore "open-world" environments, they complete missions that impact their character's destiny during an ongoing war. Players use swords, hammers, daggers, and magical attacks to kill human-like enemies and fantasy creatures (e.g., demons, trolls, giant spiders). The frequent combat is highlighted by slashing sounds, loud cries of pain, and slow-motion finishing moves—players complete battles (e.g., impaling enemies, tearing them in half) by pressing button sequences that correspond with on-screen prompts. Large blood-splatter effects occur during combat and cutscenes, which sometimes depict dismembered characters. Upon activating Aggressive mode, players can choose to attack/kill innocent civilians who cry out and run when struck. During the course of the game, players can access “books” that reference suggestive material: “His trousers down, his passions flared/He groped with drunken hand,” “ . . . from the motions of their bodies, I perceived that they were taking part in an activity that was altogether satisfactory," and “For hours, only the panting and sighs of love broke the silence.”