Windows PC, PlayStation 3, Wii U, Xbox 360
Blood and Gore, Intense Violence, Strong Language, Suggestive Themes, Use of Drugs
This is a first-person shooter in which players control U.S. soldiers tasked with preventing an imminent terrorist attack. Players complete military mission objectives during the Cold War and in modern-day international locations (e.g., United States, Haiti, Afghanistan). Players use pistols, sniper rifles, machine guns, explosives, and melee attacks to kill enemy soldiers; the frenetic conflicts are highlighted by realistic gunfire, screams of pain, and large splashes of blood from injured characters. Blood stains are also depicted around corpses and in the surrounding environment. Some weapons result in decapitated bodies or dismembered limbs, and various attacks are accompanied by slow-motion effects. Other intense acts of violence include a soldier burned alive in a vehicle; a bound man shot in the kneecaps during an interrogation; a hostage's throat slit by a villain; an incapacitated soldier shot in the head at close range by the player. During the course of the game, players can navigate through a night club that depicts several silhouettes of female pole-dancers (e.g., the images gyrate provocatively in front of patrons). One mission depicts packages of cocaine in an underground drug factory; another brief sequence depicts cocaine use (e.g., white powder funneling into a rolled-up dollar bill). The words “f**k,” “sh*t,” and “a*shole” can be heard in the dialogue.