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Fable: The Journey

Xbox 360
Mild Blood, Mild Language, Violence
In this adventure game, players assume the role of Gabriel, an adventurous teenager who must stop an evil entity in the fictional world of Albion. From a first-person perspective, players use their body movements to solve puzzles, cast magic spells, interact with nearby characters/objects, and defeat fantasy creatures (e.g., goblins, trolls, skeleton-like zombies) in melee-style combat. Conflicts are accompanied by battle cries, slashing sounds, and colorful explosions; some attacks are also highlighted by slow-motion effects. A variety of scenes depict additional acts of violence: a character firing a pistol toward players' screen; still-frame images of a character getting struck by a knife (blood droplets appear in the air). In one cutscene, a dead character is shown lying in a stylized pool of blood. The words “damn,” “bastard,” and “hell” can be heard in the dialogue.